Fitzy

MOBILE APP / STUDENT PROJECT / 2025

Helping Gen Z make faster, more confident outfit decisions.

Fitzy

MOBILE APP / STUDENT PROJECT / 2025

Helping Gen Z make faster, more confident outfit decisions.

Fitzy

MOBILE APP / STUDENT PROJECT / 2025

Helping Gen Z make faster, more confident outfit decisions.

Project Summary

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Project Summary

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Project Summary

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THE PROBLEM {

Gen Z adults often spend up to 30 minutes deciding what to wear before school, work, dates, or important events.

WHY IT MATTERS {

These slow decisions lead to stress, delays, and reduced confidence.

THE SOLUTION {

Fitzy delivers quick, trusted, human feedback through polls and interactive notifications helping users decide faster and feel more confident walking out the door.

Contributions

UI Design Journey Mapping UX Research Journey Mapping Usability Testing Prototyping

Team

4 Designers

Timeline

Sep - Nov 2025

Tools

Figma Miro Lucidchart

THE PROBLEM {

Gen Z adults often spend up to 30 minutes deciding what to wear before school, work, dates, or important events.

WHY IT MATTERS {

These slow decisions lead to stress, delays, and reduced confidence.

THE SOLUTION {

Fitzy delivers quick, trusted, human feedback through polls and interactive notifications helping users decide faster and feel more confident walking out the door.

Contributions

UI Design Journey Mapping UX Research Journey Mapping Usability Testing Prototyping

Team

4 Designers

Timeline

Sep - Nov 2025

Tools

Figma Miro Lucidchart

THE PROBLEM {

Gen Z adults often spend up to 30 minutes deciding what to wear before school, work, dates, or important events.

WHY IT MATTERS {

These slow decisions lead to stress, delays, and reduced confidence.

THE SOLUTION {

Fitzy delivers quick, trusted, human feedback through polls and interactive notifications helping users decide faster and feel more confident walking out the door.

Contributions

UI Design Journey Mapping UX Research Journey Mapping Usability Testing Prototyping

Team

4 Designers

Timeline

Sep - Nov 2025

Tools

Figma Miro Lucidchart

Final Deliverables

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Final Deliverables

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Final Deliverables

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A Mobile App Designed for Real-Time Outfit Validation

Fitzy is built around a single goal: helping people choose outfits quickly with honest feedback they can trust. Rather than simply managing a digital closet, the app brings back the feeling of getting ready with friends, even when they are not physically together. Users simply upload their outfit, set up a quick poll, and select who can view it. Their selected circle gets a notification they can vote on or interact with right from their phone’s lock screen, making feedback effortless.

Final UI Mockup

A Mobile App Designed for Real-Time Outfit Validation

Fitzy is built around a single goal: helping people choose outfits quickly with honest feedback they can trust. Rather than simply managing a digital closet, the app brings back the feeling of getting ready with friends, even when they are not physically together. Users simply upload their outfit, set up a quick poll, and select who can view it. Their selected circle gets a notification they can vote on or interact with right from their phone’s lock screen, making feedback effortless.

Final UI Mockup

A Mobile App Designed for Real-Time Outfit Validation

Fitzy is built around a single goal: helping people choose outfits quickly with honest feedback they can trust. Rather than simply managing a digital closet, the app brings back the feeling of getting ready with friends, even when they are not physically together. Users simply upload their outfit, set up a quick poll, and select who can view it. Their selected circle gets a notification they can vote on or interact with right from their phone’s lock screen, making feedback effortless.

Final UI Mockup

outcomes

outcomes

outcomes

1

Clear Product Direction

Research and testing helped us understand what users actually needed, which allowed us to shape a focused solution instead of trying to solve everything at once.

1

Clear Product Direction

Research and testing helped us understand what users actually needed, which allowed us to shape a focused solution instead of trying to solve everything at once.

1

Clear Product Direction

Research and testing helped us understand what users actually needed, which allowed us to shape a focused solution instead of trying to solve everything at once.

2

Validated by Industry Professionals

Design was presented in front of industry professionals and was received positively, validating that the core idea was worth developing.

2

Validated by Industry Professionals

Design was presented in front of industry professionals and was received positively, validating that the core idea was worth developing.

2

Validated by Industry Professionals

Design was presented in front of industry professionals and was received positively, validating that the core idea was worth developing.

3

Continuous Improvement

Iterating through sketches, prototypes, and testing helped us refine the posting experience so it felt smoother and easier to follow.

3

Continuous Improvement

Iterating through sketches, prototypes, and testing helped us refine the posting experience so it felt smoother and easier to follow.

3

Continuous Improvement

Iterating through sketches, prototypes, and testing helped us refine the posting experience so it felt smoother and easier to follow.

the process

the process

the process

phase 1

Research and Planning

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phase 1

Research and Planning

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phase 1

Research and Planning

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Competitive Analysis

Before designing anything, we studied the landscape across Reddit, Whering, Indyx, Pronti, Combyne, and others. Key gaps appeared


Key gaps appeared:

  • Real-time feedback is missing — e.g., responses on Reddit are slow or shallow.

  • Closet apps require heavy onboarding — uploading an entire wardrobe is a blocker.

  • AI suggestions aren’t trusted — users doubt their empathy and personalization.


No tool focuses on decision-making in the moment. These gaps shaped our research questions.

Reddit (left), Indyx (middle), and Whering (right)

Reddit (left), Indyx (middle), and Whering (right)

Reddit (left), Indyx (middle), and Whering (right)

Interviews Uncovered 3 Design Challenges

We conducted eight 30-minute interviews with Gen Z adults (ages 20–28) to better understand:

How they make outfit decisions

How feedback affects confidence.

What “quick enough” feedback looks like

How much they trust different feedback sources

From this, three design challenges became clear:

1

Users do not trust AI. They prefer human feedback.

1

Users do not trust AI. They prefer human feedback.

1

Users do not trust AI. They prefer human feedback.

2

Gen Z enjoy picking outfits with friends as a social activity.

2

Gen Z enjoy picking outfits with friends as a social activity.

2

Gen Z enjoy picking outfits with friends as a social activity.

3

People want their answers honest and fast.

3

People want their answers honest and fast.

3

People want their answers honest and fast.

phase 2

Understanding Our users

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phase 2

Understanding Our users

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phase 2

Understanding Our users

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3 Types of Users

Based on insights from our research, we developed three personas that represent the core motivations, emotional needs and decision-making behaviours of our users. These personas helped us clarify who we were designing for and guided the key features and interactions that Fitzy needed to support.

The Quiet Experimenter

Wants honest feedback, no matter who it comes from, to improve their fashion sense.

The Quiet Experimenter

Wants honest feedback, no matter who it comes from, to improve their fashion sense.

The Quiet Experimenter

Wants honest feedback, no matter who it comes from, to improve their fashion sense.

The Long-Distance Friend

Needs quick input before leaving their house from a close circle of friends.

The Long-Distance Friend

Needs quick input before leaving their house from a close circle of friends.

The Long-Distance Friend

Needs quick input before leaving their house from a close circle of friends.

The Fashion Enthusiast

Wants a space for in-depth style discussions instead of surface-level social media interactions.

The Fashion Enthusiast

Wants a space for in-depth style discussions instead of surface-level social media interactions.

The Fashion Enthusiast

Wants a space for in-depth style discussions instead of surface-level social media interactions.

Understanding the Decision Journey

We created journey maps and storyboards to visualize how users currently decide between outfits and where frustration or hesitation appears. This helped us identify where Fitzy could meaningfully improve that experience and understand how the decision-making flow differs across users.

Asking for Outfir Feedback: Task Storyboard

Asking for Outfir Feedback: Task Storyboard

Asking for Outfir Feedback: Task Storyboard

phase 3

Structuring the Experience

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phase 3

Logging a Concert

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phase 3

Structuring the Experience

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Outlining the Core Interaction

We mapped the core task from the user’s perspective, starting with creating a post, selecting and editing outfit photos, adding a poll, choosing visibility, uploading the post and finally receiving votes and feedback on their outfit.

User Flow Diagram: Creating a Post to Receive Outfit Feedback

User Flow Diagram: Creating a Post to Receive Outfit Feedback

User Flow Diagram: Creating a Post to Receive Outfit Feedback

Early Interface Exploration

We collaboratively sketched wireframes to explore this flow, focusing on clear photo selection, simple poll creation and an interface that makes posting and receiving feedback fast and intuitive.

Labeled Wireframe Sketches

Labeled Wireframe Sketches

Labeled Wireframe Sketches

phase 4

Prototyping & Testing

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phase 4

Logging a Concert

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phase 4

Prototyping & Testing

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Building the Interactive Prototype

We created an interactive Figma prototype that walked users through the core posting and feedback flow. Each team member interviewed two participants from our target population and asked them to complete two tasks using the prototype to evaluate clarity and ease of use.

UI Prototype v1

UI Prototype v1

UI Prototype v1

Usability Testing: Key Fixes

User testing surfaced several points of confusion in the posting flow. These insights guided targeted refinements to improve clarity, predictability and overall decision speed.

Premium

REVISION 1

REVISION 3

REVISION 2

Photo selection on the "Edit Photos" screen was unclear.

There was confusion around how many images were displayed on the Edit Photos page. Previously, the large image counted as one photo, and the smaller images below were the remaining photos.


Fix: Now, all photos appear in the row below, and the large image simply previews whichever photo the user is currently selecting. A clear outline also highlights the selected photo.

ORIGINAL

REVISED

Premium

REVISION 1

REVISION 3

REVISION 2

Photo selection on the "Edit Photos" screen was unclear.

There was confusion around how many images were displayed on the Edit Photos page. Previously, the large image counted as one photo, and the smaller images below were the remaining photos.


Fix: Now, all photos appear in the row below, and the large image simply previews whichever photo the user is currently selecting. A clear outline also highlights the selected photo.

ORIGINAL

REVISED

Premium

REVISION 1

REVISION 3

REVISION 2

Photo selection on the "Edit Photos" screen was unclear.

There was confusion around how many images were displayed on the Edit Photos page. Previously, the large image counted as one photo, and the smaller images below were the remaining photos.


Fix: Now, all photos appear in the row below, and the large image simply previews whichever photo the user is currently selecting. A clear outline also highlights the selected photo.

ORIGINAL

REVISED

phase 5

The Final UI Design

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phase 5

Logging a Concert

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phase 5

The Final UI Design

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Final UI Mockup

For the final stage, the four of us explored separate design directions based on the challenges uncovered in research and testing. My version of the interface focused on one clear goal: making results instantly readable so users can understand the winning option in seconds.


I used a simple, familiar layout inspired by Instagram, but tailored it specifically for poll results so the user’s attention goes straight to the information that helps them decide.

Profile

Profile

Profile

Camera

Camera

Camera

Post Uploading

Post Uploading

Post Uploading

Final UI Mockup

Final UI Mockup

Final UI Mockup

Post Uploaded

Post Uploaded

Post Uploaded

Incoming Notifications

Incoming Notifications

Incoming Notifications

Your Post Results

Your Post Results

Your Post Results

what i learned

what i learned

what i learned

1

Clear roles make collaboration smoother.

I noticed how easily work can overlap when everyone is moving quickly, and it made me appreciate how important it is to align on who handles what. Delegating based on strengths helped our team stay efficient and focused.

1

Clear roles make collaboration smoother.

I noticed how easily work can overlap when everyone is moving quickly, and it made me appreciate how important it is to align on who handles what. Delegating based on strengths helped our team stay efficient and focused.

1

Clear roles make collaboration smoother.

I noticed how easily work can overlap when everyone is moving quickly, and it made me appreciate how important it is to align on who handles what. Delegating based on strengths helped our team stay efficient and focused.

2

Testing will always yield unexpected results.

Walking participants through the prototype showed gaps I didn’t anticipate, and it reinforced how valuable it is to stay open to revisions instead of assuming the design will behave as planned.

2

Testing will always yield unexpected results.

Walking participants through the prototype showed gaps I didn’t anticipate, and it reinforced how valuable it is to stay open to revisions instead of assuming the design will behave as planned.

2

Testing will always yield unexpected results.

Walking participants through the prototype showed gaps I didn’t anticipate, and it reinforced how valuable it is to stay open to revisions instead of assuming the design will behave as planned.

3

Find your market and cater to them.

Talking to users made it clear that not every feature will suit every person, so the goal should be to understand who actually benefits from the product and shape the experience around their needs.

3

Find your market and cater to them.

Talking to users made it clear that not every feature will suit every person, so the goal should be to understand who actually benefits from the product and shape the experience around their needs.

3

Find your market and cater to them.

Talking to users made it clear that not every feature will suit every person, so the goal should be to understand who actually benefits from the product and shape the experience around their needs.

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